Kelcie Mattson is a Senior Features author at Collider. Based in the Midwest, she also contributes Lists, reviews, and television recaps. A lifelong fan of niche sci-fi, epic fantasy, Gothic horror, ...
Granblue Fantasy developer Cygames revealed its brand new motion capture studio that is starting operation today at its branch in Osaka The studio is massive, with a 5 meter-high ceiling that allows ...
Final Fantasy XIII-2 is finally out and unlike its predecessor, it's a much more open ended game. Offering large, open spaces instead of cramped hallways, the sequel is everything the original game ...
Haruka Shibai and Katsuyuki Yamasaki, who are the motion capture artists for Tifa Lockhart and Cloud Strife, are working together again, according to a post by Shibai. In particular, she spoke about ...
Final Fantasy XVI's facial and voice capture has seemingly been completed in English first, and with a focus on characters with British accents. Producer Naoki Yoshida appeared on streaming show ...
Performance capture, the art of digitally recording human movement and applying it to an animated character, has been so commonplace in blockbuster movies that now, the presence of computerized ...
Capturing Mirages, or Imprisming them as the game likes to call it, is incredibly important in World of Final Fantasy as this lets you build up an army of strong monsters that you can pick and choose ...
videos that were shown by Square Enix at CEDEC 2015 last month have surfaced, demonstrating the Luminous Engine and the motion capture process. Here’s a look at the Luminous Engine video. [Thanks, ...
Square Enix have shared the first details on World of Final Fantasy, an upcoming chibi-styled game for PlayStation 4 and PlayStation Vita. Here’s what they have to say about the title: ...