with all the coefficients are fuzzy numbers. The FNE as follows, $$\begin{aligned} \begin{aligned}&{\tilde{a}}_{1}{\tilde{x}}^{3} + {\tilde{b}}_{1}{\tilde{x}}^{2 ...
Precision has long been the central bottleneck of analogue computing. Bit-slicing or analogue compensation can be used to perform matrix–vector multiplication with precision, but solving matrix ...