Microsoft just made it easier for developers to get DX12 features and technologies into their games, for gamers to enjoy, much easier than ever before with the introduction of DirectX 12 Agility.
Microsoft has announced that neural rendering capabilities are coming to DirectX soon. Cooperative vector support, as it’s called, will lead to “cross-platform enablement of neural rendering ...
Could your next Android phone run Cyberpunk 2077? Emerging reports suggest Qualcomm is testing DirectX 12 support on ...
Microsoft has quietly released its latest DirectX 12 Agility SDK (version 1.619 alongside the 1.719-preview), and while the patch notes are dense with developer jargon, the implications for PC gamers ...
There's been a great deal of confusion over what it means to support various DirectX 12 feature levels and how this relates to various GPUs from AMD, Intel, and Nvidia. AMD and Nvidia have been ...
Microsoft has confirmed most of DirectX 12's improvements will be available on existing gaming hardware, but there's more to come at GDC. Share on Facebook (opens in a new window) Share on X (opens in ...
For decades, there has been a discrepency between the level of optimisation game developers are able to achieve on a console versus the PC hardware equivalent. As Microsoft continues its PC gaming ...
Use left and right arrow keys to seek audio. Microsoft has released a preview of Shader Model 6.10 in the new AgilitySDK 1.720-preview build. The update brings several changes, including tweaks to ...
If you’re hankering for more Windows games on your Mac, you might like this. CrossOver 23.0.0 has just been released for the Mac. As always, the software allows Mac and Linux users to play Windows ...
Early in the history of Windows Vista's promotional campaign, before the first public betas, Microsoft's plan was to create a desktop environment unlike any other, replete with such features as 3D ...