What line separates heroes from villains? Vanity? No, for there are heroes as prone to hubris as any evil-doer. Intentions? No, for Hell’s road is paved with good intentions. Such philosophical ...
FirstCuriosity on MSN
Why 'Avengers: Doomsday's Doctor Doom feels rushed despite the hype
Doctor Doom’s arrival in the Marvel Cinematic Universe should feel like a seismic event. For many comic readers, Victor von ...
Set against the backdrop of an invasion on Argent D’Nur, the Doom Slayer must work to stop the hordes of Hell from capturing an artifact of great power — one that would tip the scales in Hell’s favour ...
When Doom (2016) came around and rebooted the series for the second time, players were treated to one hell of a good time. It was a game with gore, driven by a heavy as hell metal soundtrack, and a ...
Doom games, throughout the ages, have one simple premise: Kill demons with big guns. The formula has been modified slightly over time – our new era of Doom is now "kill demons, big guns, HEAVY METAL," ...
SuperHeroHype on MSN
The Will of Doom #1 Review: Doctor Doom Sets Up Armageddon
Marvel's big 2025 event starts here! With Doctor Doom dead and the Armageddon event approaching, the Will of Doom will be ...
In Doom: The Dark Ages, id Software and Bethesda push the classic series into a dark medieval realm, merging the series’ signature brutality with a new strategic combat system based around an imposing ...
The PC Final Doom is made up of 2 Doom stories: Plutonia and TNT. They each contain 32 levels so your getting 64 in total which is great. All Doom fans need this addition to the series! First off I ...
Doom #1 opens at some point in the not-too-distant future. A comatose Doctor Doom is retrieved from deep space, where a spell preserved his life even as his armor failed. He is rescued by Valeria ...
Ultimate DOOM and DOOM II are two of the best games of all-time even to this day. DOOM II IMO remains the best game of all-time. Final DOOM came out nearly two years after DOOM II and uses the same ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results