The Cherno is exploring whether AI can make a game engine, using Hazel and a prompt document as the basis for the experiment. That makes this especially relevant to engine and tools programmers, ...
Unity and Unreal have dominated the development scene for a long time now, and were used to make roughly 70% of the games released on Steam in 2025. Godot has seen some significant growth in the past ...
The Cherno explores a question a lot of engine teams are now asking in private: can AI meaningfully help make a game engine, or is it still mostly a novelty? The framing is practical, not speculative, ...