The latest episode of the Official Xbox Podcast came with some bad news for Fable fans: The reboot, first announced almost five years ago, has been pushed back to 2026. Here’s what Craig Duncan, head of Xbox Game Studios,
Avowed is breaking new ground with cross-save functionality across Xbox and Steam, letting you seamlessly continue your journey no matter where you play.
Bad news for those expecting to play Fable this year: it's being delayed until 2026. Crag Duncan, the Head of Xbox Game Studios, recently appeared on the Official Xbox Podcast with Tina Amini to deliver the news.
Obsidian Entertainment was acquired by Microsoft and “Avowed” is its first big AAA game under the Xbox Game Studios banner. The studio is best known for creating sprawling RPGs like “Fallout: New Vegas” and “The Outer Worlds,
Fable has officially been delayed to 2026. Craig Duncan, head of Xbox Game Studios, confirmed the Fable delay in the latest episode of the Official Xbox Podcast. “We are actually going to give Fable more time and it's going to ship in 2026 now,
Speaking on the official Xbox Podcast, Xbox Game Studios lead Craig Duncan revealed that Fable has been delayed from its planned launch window of 2025, out to 2026. Responding to
Xbox Game Studios frontman Craig Duncan hypes up Playground Games' new take on the high-fantasy (and high-humor) Fable series, now coming in 2026.
On the Official Xbox Podcast, the head of Xbox Game Studios confirmed that Fable has been delayed to 2026. Don't worry, it will be „worth the wait.”.
Check out a new look at Fable gameplay from Playground Games revealed by Craig Duncan, Head of Xbox Game Studios, on the Official Xbox Podcast. Duncan also revealed that Fable’s release date is now 2026.
Some of the games we already know that are on the way in the near future include South of Midnight and DOOM: The Dark Ages, with other projects like Perfect Dark and State of Decay 3 also part of Xbox's future plans.
Microsoft is shaking things up of late by bringing more of its first-party games to rival platforms like PS5 and Nintendo Switch. This multiplatform release strategy is good for people who like games and helps Microsoft's own studios by extending any given game's reach, according to Head of Xbox Game Studios Craig Duncan.