Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.
The Escapist recaps Metroid without the ‘Vania Anything but Dread-ful Samus Vs Samus: Metroid’s modern identity Ask The Escapist Arriving in North America several months prior to its release in Japan, ...
A Canadian who has worked in the gaming industry for over two decades, Beck grew up on games such as Final Fantasy and Super Mario Bros. He specalizes in roleplaying games, but covers titles in almost ...
It's been 18 years since the release of Metroid Prime 3, and the long-awaited next game in the series has been dogged by delays. Two years after Metroid Prime 4 was announced at E3 2017, Nintendo said ...
Getting started in Metroid Prime 4: Beyond has a bit of a learning curve, even if you're a longtime Prime player. Samus Aran's latest adventure does things a bit differently compared to her previous ...
If you purchase an independently reviewed product or service through a link on our website, Variety may receive an affiliate commission. Enter “Metroid Prime 4: Beyond” for Nintendo Switch 2, which is ...
My PCMag career began in 2013 as an intern. Now, I'm a senior writer, using the skills I acquired at Northwestern University to write about dating apps, meal kits, programming software, website ...
It’s been 18 years since the last Metroid Prime game, but I felt right at home in Metroid Prime 4: Beyond. Almost too at home. Whether fighting my way through a volcano, exploring a research base in a ...
Metroid Prime 4 stumbled multiple times before being completely scrapped and restarted over the decade it took to make. Although it found its way back to Retro Studios, the team behind the original ...
is an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories. Despite the 4 in the title, Beyond is a ...
When I was a kid, Super Metroid was everything. Weaned on Nintendo’s haunting, Alien-inspired side-scroller, I spent countless hours watching my father trudge through the depths of the planet Zebes as ...
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